Earthbound Playthrough: II

Table of Contents

The second “sector” of Earthbound is fairly similar to the first, with the exception that the main character must defeat a cult of religious fanatics. The cult is not especially well-defined and none of the tenets of the religion are really mentioned, aside from being happy. The leader of the cult is a man with an evil statue that can throw bolts of lightning from his fingertips; which, to be honest, is more power than most cult leaders can come up with.

For some reason I remember the second area being more interesting, but it didn’t really turn out to be so, perhaps that it is nostalgia effect. Regardless, I am progressing through the game and managed to have some interesting interactions.

Just what kind of mushroom sells for $50?
Is violence the answer?
Pretty plot-shattering, my dude.
Sometimes life gives you lemons; filthy, rotten, lemons that you have to take out from a feces-encrusted garbage can. Enjoy your lemonade.
Adults are assholes.
Pretty metal.
That’s bait in front of the hotel. Dare you enter?

I have made it to the third “sector” or town, and it is in the midst of a zombie invasion. The game really does a good job, for a 90’s era game focused on children, of making the setting seem spooky and suitably gloomy.

Stand by for the further adventures of Satan as he fends off a zombie apocalypse.

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